﻿using UnityEngine;
using System.Collections;

public class Logic : MonoBehaviour {

	static Logic instance;
	
	public static Logic GetInstance()
	{
		return instance;
	}
	
	void Awake()
	{
		instance = this;
	}
	
	void Start () {
	
	}
	
	void Update () {
	
//		WWWObjectManager.GetInst().tUpdate();
		
		TObjectManager.GetInstances().OnUpdate();
		
		ObjectManager.GetInstance().OnUpdate();
		BulletManager.GetInstance().OnUpdate();
	}
}
